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Author Topic: Command & Conquer: winDOwS mod!  (Read 12379 times)

Offline pichorra

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Command & Conquer: winDOwS mod!
« on: November 15, 2010, 04:27:34 PM »
Command & Conquer winDOwS mod!
----------------------------- v1.2

This mod changes the graphical style of C&C95 to that of DOS C&C. It is
created by pichorra, and does not have any warranties. Also thanks to
Nyerguds for explaining things, and for adding the language compatibility.

Version: 1.2
Creator: pichorra
Game: Command & Conquer for Windows 95 (gold, Tiberian Dawn)
Version of the game needed: v1.06c or higher

Installation:
-Extract all files to C&C95 folder (default C:\WESTWOOD\C&C95)
-Open the file CONQUER.INI, and find the [ModControl] section.
-Set the ModName option to 'dosmod':

[ModControl]
ModName=dosmod

-Save and exit. It's not so hard at all, is it?


Supported languages:
English, French, German, Spanish (addon), British (addon).

It is compatible with CnCNet! No "Out of sync" errors will happens!

Bugs:
1°- Green fonts in money, "Options" and "Sidebar" of all language (they should be white) - Iran got a way to make it white, see the second page of the topic. I will probably make a patch for it, since there seems to be a lot of C&C95 .exes around due CnCNet
2°- Icons of buildings, units and infantry are always yellow (the remapping logic is totally messed up, I will need to figure out how to fix it)


Download: Here

Note: You need WinRAR, 7Zip or Winzip (in windows) to extract those files.

Images:





« Last Edit: July 21, 2013, 07:40:21 PM by pichorra »
DOS Interface Mod for Command & Conquer 95
gibe moni plox I report u huehuehue brbr?

Offline Ferret

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Re: Command & Conquer: winDOwS mod!
« Reply #1 on: November 15, 2010, 09:36:45 PM »
The post needs a little bit of cleaning. Overall, I am definitely going to try this sometime.

Offline Nyerguds

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Re: Command & Conquer: winDOwS mod!
« Reply #2 on: November 16, 2010, 05:38:54 AM »
I made upped case german and french strings files for you, Pichorra... I'll drop em here later ;)

Offline Irony

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Re: Command & Conquer: winDOwS mod!
« Reply #3 on: November 16, 2010, 09:49:10 AM »
really good work :)

Offline Crimsonum

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Re: Command & Conquer: winDOwS mod!
« Reply #4 on: November 16, 2010, 02:45:15 PM »
Nostalgia :,)

Would be even better if someone could convert the menu and the sidebar to the way they were in PS1! I'll never forget how scrolling the icons produced the "steel gate closing/lay down building" sound :)
« Last Edit: November 16, 2010, 02:47:04 PM by Grimson »

Offline Nyerguds

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Re: Command & Conquer: winDOwS mod!
« Reply #5 on: November 16, 2010, 09:14:44 PM »
I even think I could make the mod be multi-language... without any changes to the modding system :)

Basically this would just mean adding it as mod, but letting the mod mixfile contain the orignally named files for all languages (the ini file, the strings file, the UI files). Still gotta figure out if all details would work though...
« Last Edit: November 16, 2010, 09:20:06 PM by Nyerguds »

Offline pichorra

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Re: Command & Conquer: winDOwS mod!
« Reply #6 on: November 16, 2010, 09:25:47 PM »
Nostalgia :,)

Would be even better if someone could convert the menu and the sidebar to the way they were in PS1! I'll never forget how scrolling the icons produced the "steel gate closing/lay down building" sound :)

I dont know if it is possible, AFIK, sidebars and Radar are not in 8-bits collor in PS1, Saturn, and N64.
« Last Edit: August 03, 2013, 09:51:45 PM by pichorra »
DOS Interface Mod for Command & Conquer 95
gibe moni plox I report u huehuehue brbr?

Offline Nyerguds

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Re: Command & Conquer: winDOwS mod!
« Reply #7 on: November 16, 2010, 11:08:14 PM »
Here... new version is done. This one simply has all the language inis and strings files inside the mod mixfile, meaning you can have the mod enabled in ModControl in conquer.ini, and can change languages without any problems. It currently supports all 4 official languages.

Because the icon mixfile pattern (????idos.mix) is specified in the mod ini file (dosmod.ini), it overrides any language setting, so no matter what language you choose it'll always show the DOS icons, even for language addons that aren't specifically supported in the DOS mod ;)

To enable it, simply set the permanent mod status in conquer.ini:

[ModControl]
ModName=dosmod


Pic, I suggest you take a look through the files to see exactly how I've done it ;)
Note that for languages besides the originals, you don't need to include the language ini; I just had to do that to make it override the strings files, since the original conquer.eng/ger/fre are in cclocal.mix, which has highest priority and can't be overridden. so I changed them to conquer._en/_ge/_fr to solve this. But for Spanish, you can just add "conquer.spa": since the mod mixfile is read before the language mixfile, the one in the mod mixfile will be used ;)

I think that in a next version I'll add the string-changes-read-from-an-ini-file system to the normal language inis too, to allow mods with multi-language support without the need to give them the full strings file to override.

[edit]

Support for the Spanish and British language addons is added :)
« Last Edit: November 20, 2010, 03:15:47 PM by Nyerguds »

Offline Nyerguds

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Re: Command & Conquer: winDOwS mod!
« Reply #8 on: November 20, 2010, 03:16:16 PM »
I put the download on my site:
http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/#addon

Pichorra: I added a readme file based on your original post, and called this v1.1, I hope that's OK?

Offline pichorra

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Re: Command & Conquer: winDOwS mod!
« Reply #9 on: November 20, 2010, 10:27:28 PM »
Oho! no problem, i was thinking to ask to you to upload it in your website, but, you already did it, so, no problem!

I was revising your changes in that, it is ok, i'm editing the first post.

[edit]

Edited, Updated: 11/21/2010 at 00:31 AM, please download it again.


Changelog:
-Now it works with all languages
-No needs anymore to mess up mix files to install and unnistall it
« Last Edit: November 20, 2010, 10:40:26 PM by pichorra »
DOS Interface Mod for Command & Conquer 95
gibe moni plox I report u huehuehue brbr?

Offline Nyerguds

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Re: Command & Conquer: winDOwS mod!
« Reply #10 on: December 25, 2010, 02:14:36 AM »
I've uploaded v1.2. In this version, the ingame top bar font is more readable by replacing it by the non-fading variant. It's still green though, but that can't be helped. Not until I figure out how all of that font stuff works and maybe make some UI colour controls in rules.ini, anyway :P

The download location is still the same.
« Last Edit: December 25, 2010, 02:17:39 AM by Nyerguds »

Offline pichorra

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Re: Command & Conquer: winDOwS mod!
« Reply #11 on: December 25, 2010, 07:24:05 PM »
v1.2 relased!

Changelog:
- Better top bar font to make it more readable (but still green)
DOS Interface Mod for Command & Conquer 95
gibe moni plox I report u huehuehue brbr?

Offline pichorra

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Re: Command & Conquer: winDOwS mod!
« Reply #12 on: December 15, 2011, 10:49:40 PM »
Update!

Fixed: 2°- Black line below the Radar logo in the Sidebar. Thanks to Nyerguds! he rewrote the Sidebar drawing function, fixing it

No new download is needed. Just download v1.06c Revision 2 :D
DOS Interface Mod for Command & Conquer 95
gibe moni plox I report u huehuehue brbr?

Offline Chad1233

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Re: Command & Conquer: winDOwS mod!
« Reply #13 on: December 16, 2011, 05:37:06 AM »
If only we could have re-mappable icons! That would make the mod feel complete.

Offline Nyerguds

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Re: Command & Conquer: winDOwS mod!
« Reply #14 on: December 16, 2011, 07:42:59 AM »
The remapping function is still referenced from the icon loading function... a lot of DOS C&C code is in C&C95, but disabled after it checked that the screen resolution is bigger than 320x200. So maybe it's not that hard to enable.

I have to make sure it doesn't just load the actual small DOS icons though :p