Command & Conquer Communications Center

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Modding Discussion / Re: Barren Tileset
« Last post by Tschokky on Today at 10:00:56 PM »
Because it's not a TD terrain set.
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Modding Discussion / Re: Barren Tileset
« Last post by Chimas on Today at 09:10:46 PM »
my TD is crashing here, so I'll wait for Allen/Nyerguds version ...
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Modding Discussion / Re: Barren Tileset
« Last post by Allen262 on Today at 08:53:27 PM »
What happen to the water? The gold spots are not a good look....
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Modding Discussion / Re: Barren Tileset
« Last post by Tschokky on Today at 07:38:51 PM »
I wrote it in a previous comment that unfortunately I was unsuccesful in using spen/syrd/ss/dd/ca/pt/msub.tem files, the game uses shp-s from conquer.mix :( so I could not create the barren versions of those units. Good sighting, btw
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Modding Discussion / Re: Barren Tileset
« Last post by Jacko on Today at 06:51:40 PM »
I'm quick to notice a small... discrepancy between water colours on the sub pen image (and I assume naval yard too).
Is this intentional or has that not been completed yet?
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Modding Discussion / Re: Barren Tileset
« Last post by Tschokky on Today at 03:07:25 PM »
Work completed. Barren tileset now available as a replacement to TEMPERATE. There's a funny bug/feature in the minimap: gold patches glow like waves. Great way to alert a player to resources, though.
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C&C Multiplayer Maps / Re: Overrun!
« Last post by MattAttack on July 23, 2014, 03:41:59 PM »
lol overrun II is the only time I've turned tiberium "off."  One interesting thing is how South players usually have the range advantage, but this time the Harvesters dumbass NW logic may turn the tables!
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C&C Multiplayer Maps / Re: Overrun!
« Last post by Jacko on July 23, 2014, 02:18:09 PM »
Overrun II looks like a way better version of Tiberium Island
Less helicopter problems too
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The Latin Confederation was left alone as it had to fend off the entirety of the Allied Pacific Navy and it might happen, despite the text in the image, that I'll be left to stream on my own tonight.
So for that matter, I'll advertise this as a Solo Stream on My channel on Twitch tonight at 18:00 GMT
Countdown to the stream
See you all then!
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C&C Multiplayer Maps / Re: Overrun!
« Last post by GiftS on July 23, 2014, 01:21:29 PM »
Hey MattAttack long time no see! Glad you are still active after some months!  :)
The maps look neat but as you said, Overrun II  will be a pain in the ass because of the tight space and the amount of micro players will have to do with the harvester to create new space but it's still a challenge!  :roll:
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