So, some SHP files and some AUDs. What exactly was changed in rules.ini?
Check the front page, there you could see the changes i made for the rules.ini. Now because the launch wasn't really good i did some tweaks on the rules.ini right now.
I've changed alot in there, like costs are reduced, more crates, more storage for the silo's, pillbox with primary + secondary vulcans, make some units have more strength etc.
Practically all of these kinds of changes can be done with a simple sc*.mix addon file. The game automatically reads any mix file starting with "sc", so you don't need to replace any original game files to add a mod that way.
Where can i get this sc*.mix addon file? Is there a tutorial for it? If so please share.