Lag fix for Tiberian Sun and Red Alert 2/YR
May 16, 2012, 09:52:22 pm by Tore
If you experience lag and general slowdown in Tiberian Sun and Red Alert 2 then there's a real fix out there.
AlexB the maker of Arda for Red Alert and various other things have created an app he calls Command & Conquer Graphics Patcher a highly experimental tool which makes Tiberian Sun and Red Alert 2 render faster fixing the lag and sluggishness that hae plagued the games on modern systems.
You can get Command & Conquer Graphics Patcher here
I've tested it on my laptop which is very stubborn when it comes to Tiberian Sun and the tool works really well.
CnCNet Mumble server!
May 10, 2012, 09:38:10 pm by Tore
I just wanted to tell you about the Mumble server hifi setup for us today. It's a great opportunity to talk to other players rather than writing to them all the time.
Good day, commanders!
I thought it would be nice to use some spare resources I have to host a small Mumble server for the community to use. Those who do not know what Mumble is, it is a voice-over-ip program just like Ventrilo or TeamSpeak, but free and open source.
Host: mumble.cncnet.org
Password: cncnet
You are free to create public and private channels. This service is not hosted on our main server but instead in the Netherlands so the quality is unknown at this point. If you want to be free of abuse, please make a temporary password protected channel for you and your friends.
Download the latest Mumble client: http://sourceforge.net/projects/mumble/files/Mumble/1.2.3a/mumble-1.2.3a.msi/download
More about Mumble at http://mumble.sourceforge.net/
Comments go here
Account pruning
May 05, 2012, 06:47:28 pm by Tore
1000+ accounts have been deleted from the forums. They were all suspected spam accounts, but we apologize if we deleted some legit accounts.
The criteria we used to find these accounts were as follows:
- Linked to a website in their profile
- Had 0 posts
Made a few updates on the forum structure
May 02, 2012, 06:46:48 pm by Tore
I made a few long over due changes to the layout of the forum. This is nothing major, just the removal of some useless fragmentation.
List of changes
- The "Red Alert Series" and "Tiberium series" forums have been merged into one forum the Command & Conquer Series forum
- The hosted sites category has been removed
Expect a few more changes like this as time goes on.
Patch 1.06c revision 3 for Command & Conquer is released!
April 06, 2012, 03:39:17 pm by Tore

It's that time of the year again. Nyerguds just released (as in yesterday) version 1.06c revision 3 of his patch project for Command & Conquer.
This version fixes that annoying language bug which rendered people playing in a different language other than English unable to participate in multiplayer games with more than two players.
This was caused by a bug in the system to auto-detect the amount of player start locations on a map, introduced in revision 2. The system would set the player limit to 2 if the map's name wasn't stated explicitly for your language in the map file, which caused problems for all languages besides English.
Another bug that was fixed was preventing the mod system to load custom cursor, themes.ini, rules.ini files.
Disabling the "new" credits music option works now too.
It's now possible to limit the amount of "AI" in "skirmish" as well.
The patch encompasses more; the best way to learn about the new features would be to read the article Nyerguds posted on Moddb.
